Project Updates

   
This week has been productive. Yesterday I presented my A-Z mid term. As a proof of concept for the kinetic sculpture, I built a java app which listens to incoming email on my NYU account, processes the incoming characters and then gives them to me one at a time. The characters are used to make a visualization based on the layout of the characters on a keyboard. The source code in the documentation is still a work in progress. Earlier this week the wood type arrived. Wood type is beautiful stuff. The upshot of all this that the back end for the kinetic text is in place and the front end is now under way too.

I also meet with Michael Olson to discuss my Interactive 3D midterm. I'm in the process of building a game where players get to launch penguins onto icebergs. In an interactive 3D environment (of course). After weeks of stumbling around VirTools is finally making more sense.

Anh and I have been working on our light box. We were able to send the shift register bytes and illuminate each side of the mirrored cube. More info will be published on our toy development on our toy design blog.

   
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