
This morning Zach Eveland and I presented our one week game assignment in Networked Objects class. The assignment was truly a trial by fire to get us in there and get familiar with the XPort. The game we created is a networked Whack-A-Mole type game. One player is the 'gopher' or in our our case the red ball and another player tries to hit the balls as they come out of the holes. Each player has a networked controller. The controller submits button values to a PHP script where they are written to a text file and pulled into Flash. I'll get photos of the controller and the code up later tonight.
Thursday, February 23
# posted by Michael DelGaudio : 1:58 PM
